Integrating physical object fabrication into video games

Fabricating physical objects from video game, such as game items and custom game controllers, is a way to enhance a gameplayer’s experience. But current games using fabrication have to be designed from scratch with fabrication in mind. FabO is a system that enables users to integrate fabrication into already existing games. For more info see:
https://news.mit.edu/2022/3-questions-dishita-turakhia-teaching-computational-maker-skills-through-gaming-0714
Or read the technical papers here:
https://hcie.csail.mit.edu/research/fabo/fabo.html
https://hcie.csail.mit.edu/research/fabogamemechanics/fabogamemechanics.html

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