Alex Finn Builds a Game with AI Tools

Alex Finn35m 3s
Alex Finn beside the headline Build Games With AI.
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    Alex Finn demonstrates a game development workflow using an AI coding agentCode generation uses AI or another automated system to create source code from instructions, examples, schemas, or higher-level specifications. and Unity. He starts with a narrow playable slice, tests its combat loopHuman-in-the-loop AI keeps a person involved in reviewing, correcting, approving, or guiding an AI system's work. and then asks the agent to add progression in small steps.

    He uses an asset generation service to create 3D characters and describes fixing their orientation after testingAn AI feedback loop occurs when AI outputs or their consequences become inputs that influence later model or agent behavior.. He adds features and discusses distribution; his assessments of model quality and commercial potential are presented as his opinions.

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    Video topic coverage

    • Agents & workflows75
    • Coding & tools100
    • Models & learning20
    • Infrastructure & compute0
    • Research & evaluation25
    • Safety & security0
    • Business & productivity30
    • Creative & media65
    • Robotics & perception0
    • Society & policy0

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    Alex Finn beside the headline Build Games With AI. With WWW.ARTIFICIAL-INTELLIGENCE.VIDEO, 4 November 2026 and duration 35m 3s.

    Alex Finn demonstrates building and refining a game with AI coding and asset tools.