Alex Finn demonstrates a game development workflow using an AI coding agentCode generation uses AI or another automated system to create source code from instructions, examples, schemas, or higher-level specifications. and Unity. He starts with a narrow playable slice, tests its combat loopHuman-in-the-loop AI keeps a person involved in reviewing, correcting, approving, or guiding an AI system's work. and then asks the agent to add progression in small steps.
He uses an asset generation service to create 3D characters and describes fixing their orientation after testingAn AI feedback loop occurs when AI outputs or their consequences become inputs that influence later model or agent behavior.. He adds features and discusses distribution; his assessments of model quality and commercial potential are presented as his opinions.
Watch on YouTube




