Gus Iwanaga argues that conventional software forces users to learn a different interface and workflow for every application. Intent-driven UXAn intent-driven interface adapts its controls and content to the outcome a user wants to achieve. instead starts from what the user wants to accomplish and assembles an interface suited to that task.
He compares controlled, open-ended and declarative approachesA declarative interface describes the desired interface structure and rules while trusted software decides how to render them. to generative interfacesA generative interface uses a model to assemble or adapt interface elements for a particular request and context.. The declarative middle path lets teams expose approved components, layouts and interaction rules, giving models flexibility without surrendering design-system consistencyA design system is a maintained collection of principles, tokens, components, patterns, and documentation for creating consistent interfaces. or product governance.
Gus Iwanaga describes a hierarchy of layouts, slots, subslots and components that a model can compose from structured intent. In this model, UX work shifts from drawing every screen toward defining schemas, catalogsA component catalog is a structured collection of approved interface building blocks and the information needed to use them correctly., constraints and representative user requests.
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