Testing MiniMax M3 on Games and 3D Interfaces

Bijan Bowen40m 46s
Bijan Bowen in a blue T-shirt on black beside the headline “MINIMAX M3 CODING”.
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    Bijan Bowen reviews the model announcement and tests MiniMax M3 through a series of coding and visual-generation tasks. He notes that the model weights and research report were not yet available at the time of recording; the video was sponsored by MiniMax.

    The demonstrations include a subway scene converted into a gameCode generation uses AI or another automated system to create source code from instructions, examples, schemas, or higher-level specifications., a laptop reconstruction using photographs, a football game, a 3D printer simulation and a browser-based desktop. Bowen describes successful features alongside defects such as reversed keys, unusual printer output and an unplayable maze.

    In a more constrained skateboard simulation, he observes working interactions and camera controls but also rendering and character-model problemsEvaluation is the systematic assessment of a system's behaviour or results against explicit criteria.. Bowen’s overall assessment is positive while noting that some tasks took longer than expected.

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    Video topic coverage

    • Agents & workflows25
    • Coding & tools100
    • Models & learning90
    • Infrastructure & compute20
    • Research & evaluation100
    • Safety & security0
    • Business & productivity0
    • Creative & media0
    • Robotics & perception45
    • Society & policy0

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    Bijan Bowen in a blue T-shirt on black beside the headline “MINIMAX M3 CODING”. With WWW.ARTIFICIAL-INTELLIGENCE.VIDEO, 9 June 2026 and duration 40m 46s.

    Bijan Bowen tests MiniMax M3 on interactive games, visual interfaces and coding tasks.