Ray Fernando Tests a Touchscreen MacBook and AI Coding Workflows

Ray Fernando2h 24m
Ray Fernando beside the blue and white headline AI Coding on MacBook on black.
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    Ray Fernando unboxes a touchscreen MacBook Pro and shares his first impressions of its display, weight, touch controls and performance. He tests a browser game and compares the experience across machines.

    Fernando describes using coding agents to work on performance fixesAn AI coding agent is a tool-using AI system that can inspect, modify, and validate software within a repository. for Max Blade's Kong Royale, including testing across machinesEvaluation is the systematic assessment of a system's behaviour or results against explicit criteria., reviewing changes and tracking releases. He discusses setting performance goals and supplying agents with context about the game's architectureContext engineering designs how relevant instructions, evidence, state and tool information are assembled for a model's task..

    He frames his observations as an informal live demonstration, with results specific to his hardware, settings and game build.

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    Video topic coverage

    • Agents & workflows87.8
    • Coding & tools100
    • Models & learning0
    • Infrastructure & compute70
    • Research & evaluation53.3
    • Safety & security0
    • Business & productivity0
    • Creative & media40
    • Robotics & perception0
    • Society & policy0

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    Ray Fernando beside the blue and white headline AI Coding on MacBook on black. With WWW.ARTIFICIAL-INTELLIGENCE.VIDEO, 7 November 2026 and duration 2h 24m.

    Ray Fernando tests a touchscreen MacBook and explains how he uses coding agents to improve a browser game.